On the 23nd of April, 2015, the internet exploded with the announcement of paid mods. The first game to have it implemented was Skyrim.
Skyrim is an amazing game. It’s one of the games where I’ve put more hours and effort ever. But I’m against paying for mods. I’m even against paying for low grade dlc (like special cloths or a re-skinned weapon). Mods are the main reason why I do pc gaming. When I look at the modded interface of Skyrim next to the standard interface that console gamers have to endure, I realize that I’ll never play a game on console that has modding options on the pc.
And them I started thinking, would Skyrim be as enjoyable, for me, as it has been without mods like Vilja, Frostfall, Amazing Followers Tweaks or Ultimate Followers Overhaul, Immersive Armours, Crafting Overhaul, etc?
This mods are the core of my play, among many others. How would be my game without them, because I wouldn’t buy them. I’ve paid Bethesda for the game, if anyone should pay the modders, it should be the Producers or the Distribution Platform (Steam in this case).
But the worst here, is that the mods mentioned above only add content to the game or rebalance stuff (that should have been already balanced), making the game more enjoyable. Other mods/tools actually make the game playable. Stuff like SKSE or SkyUI are essential to most mods right now. The Unofficial Patchs solve more bugs with each release than all of Bethesda patches put together. When Heartfire came out it broke Breezehome (in Whiterun). With paid mods people would either have to pay to fix something introduced by the game Producer or wait months (more or less one year) to have the problem fixed (partially) by a pacth from Bethesda.
But, allow me to share with you my mod history with Skyrim.
When first started the game and I was presented with it’s interface, I was horrified. It looked like something ripped from a console menu (and later I discover that it was). There had to be something better. I discover SkyUI, but implement it I needed SKSE. And my interface got a lot better. I cleared Riverwood and all of it’s quest, travelling back and forth for ages to clear a dungeon of it’s loot, but got good money for it. Then I was told that I should warn the Jarl of Whiterun that the Dragons were back. And with that I got my first house and my first follower. That’s when I realize that I could only have one follower. No can do. I’m the Dragonborn, I should be commanding an army, not being a one man army. A new search on Nexus lead me to Ultimate Followers Overhaul, later to be replaced with Amazing Follower Tweaks. After this I realized that it was hard to check the time of day and the date (for stores purposes), so I found A Matter of Time, which in term lead me to realize that time spent in fast travel was broken. Walking I would take 10 minutes of game time going from Breezehome to the Whiterun Stables, via fast travel it would be like 2 hours. A new search lead me to Fast travel timescale fix. By them I had realized that Lydia was next to useless in any fight. I needed a better companion. Nexus once again was a saver. I found Vilja and Cerwiden, my main followers up until today. My next bacth of quests lead me to Windhelm. When I arrived there it was in the middle of a snowstorm and I was dressed with a simple leather armor. I should be freezing to death, but the dragonborn is in perfect health… That shouldn’t be right. I wanted to actually feel the need to protect my character from dying of cold. A new search lead me to Frostfall. And a whole new world of needs appeared. Now I had to be careful with what I wear, couldn’t be just the strongest armour I had at the moment, but one that adapt to the weather conditions. This lead me to another problem (and I’m a packrat). Weight! My to options where going for immersion or “cheating”. I chosen immersion. Back in my Oblivion days I had a mod called “DnD portable hole”. there must exist something similiar for Skyrim. There wasn’t, but there was the next best thing, A bag of holding (and yes, this is DnD inspired also). There are several, but this one is my favourite. This was when realized that: a) the crafting system was crap and b) the amount of armours was very limited. These two facts lead me to Complete Crafting Overhaul and Immersive Armors. And many more. Along the way I always had the Unofficial Patches up-to-date, along with several other mods that I really enjoy, like Skyrim Adventurers Tent and General Stores.Could I have enjoyed Skyrim as much as I did without all of theses mods? My answer is but one: No! The mods add value to the game, they add more content, balanced the game, can make full scale changes to the game, like Tropical Skyrim, where would change from a nothern region to a tropical paradise, or a new full scale region, with quests and NPCs like Faalskar.All things consider, shouldn’t modders by rewarded for their hard work. Of course! But by the company that is actually earning money from the mods. Would Skyrim be the game that he is today without the modding community? the answer is quite simple: No!Without mods Skyrim would have died a long time ago, likely right after hearthfire (that introduced more bugs than content).Now, all across the web people have been banding toghether to fight against this. But how to fight. Well there are several ways. I list some.
- Join the
reddit discussion started by Gabe Newell
- ;Join the Steam groups that are against paying mods;Write and
- (just select Gabe Newell in the “To:” dropdown menu);Boycott Steam Workshop;Boycott Steam as a whole (summer sale is coming up, resist the temptation).
The rest is just wait and see.
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I’m surprised that Valve would even do this considering the fact that most of their games are based of FREE mods developed for their games. If these mods required payment, less people would have played them resulting in Valve being a lot less popular than they are today.