Archive for November, 2015


If I had to define my Fallout 4 Review in one word it would be “Outstanding!”

I’ve been playing Bethesda games ever since “The Elder Scrolls: Morrowind”. And they have been getting better and better with each new instalment. Some good mechanics have been lost along the way, like the need to repair weapons and apparel, but the new features have more than compensate for those losses.

The beginning premise of Fallout 4 is completely new, just like all the previous fallout games. Once again you start as a Vault Dweller, but this time, you’re not someone that runs away from the Vault (Fallout 3) or you’re send in a quest by the current Overseer (Fallout 1). In Fallout 4, you’re frozen in cryogenic suspension for 200 years, coming out just after you see your spouse murdered and your baby child been stolen away by two mysterious figures.

And from here on out, the world is your Oyster! The game is huge and despite the fact that there is some sense of urgency, you’re free to explore Post-War Boston at your leisure.
Two major additions to the game, from previous versions, are Settlement building and an amazing in-game mod system.

I don’t call Fallout 4 crafting system a pure craft system because you can’t actually build armour and weapons. You can only modify armours and weapons you have on your inventory, and not all armours are modifiable. You can, however, create the almost any chemical compound present in the game and you can cook food. I don’t know what future patches will bring, but I would definitely like to see a full crafting system, directly implemented by Bethesda, like we had in Skyrim. And I say this, because in Fallout: New Vegas, you could have recipes for weapons and armours, but they were from the modding community, not directly from the producer. The modding interface is quite good and when you change a mod on a weapon or armour, you don’t lose the replaced mod. It’s saved in your inventory for future applications, which is a great way to save resources and have several variations of the same weapon type available.

Settlement building is a great idea but poorly implemented. The concept is simple. You either go to an already established settlement and perform a task for the settlers there. After the task is performed they join you. The other method is you are sent to a “good location” to start a settlement, clear any hostile creatures/NPC’s in the area and you can start building stuff and broadcasting a signal for would-be settlers to join you. And this is where it gets weird. Building is instantaneous. You simply select what you want to build and if you have the required resources, it’s built. However, you have to move to the place where you want the contraption to be. I’m sure that in the future, construction can be improved, if not by Bethesda, then by modders.

True RPG setting, where everything, and I mean everything, matters!

As in previous games, Fallout 4 gives us an in-depth RPG experience from the first or third person perspective. There are moral choices with some grey areas. Sometimes it will not be clear as water the choice between good and evil, sometimes there will be bad choices, and bad not in the moral sense, but bad because the end result will not be what you’re expecting.

Everything that it’s not nailed to the floor can be useful (much to the annoyance of Codsworth) and when you’re in Settlement Building Mode even some of the stuff that seemed like nailed to the floor is useful.

Loot is like in previous games. You can basically loot everything that an NPC carries with him, being the end result you’ll be over-encumbered in no time, luckily your faithful companion is there to carry your burden. And keep in mind that each companion can only carry a certain amount of weight and that amount is not equal to every companion.

And speaking of companions, so far I found 3, but you can only have one at any given time (modders will solve this for sure), and as you adventure with them, we’ll develop your relationship with each of them, gaining a special perk that is only active while you’re with that specific companion.

Not all is well in Paradise, or in the case, in the Commonwealth.

Fallout 4 has its shortcomings. Some are really game wrecking while others I think are more related with my personal taste as what an RPG should have.

Starting with the game wrecking stuff.

Settlements. As I said before, Settlements are one of the greatest new features of Fallout 4, but they are highly incomplete. While you can assign settlers to task like keeping defence positions or taking care of the plants, they don’t build anything by themselves. I would expect that some level of basic build would be applied, or at the very least, cleaning up the settlement area. No luck there. You have to do everything by yourself. Also, a building shouldn’t be instantaneous. It should take time, and you would need to assign settlers to the building task, settlers that would improve at that task over time, creating specialisation.

Crafting system. The fact that you can only modify weapons and armours that you have in your inventory is really annoying. And the fact that you can’t modify full armours or the “under-armours” really shows some short-sight from Bethesda. Also, you can’t use your companions and settlers perks and S. P. E. C. I. A. L. to craft thing. For instance, in Neverwinter Nights 2, if you wanted to create something but you didn’t meet the skill requirements, you could simply use a member of your party to craft that item, as long as he met the requirements. Here, you’re stuck to the stuff you can personally build.

Companions. What’s with this single companion policy? Really, Bethesda, by now you should have at least taken a peek at Nexus Mod Community and realise that mods that allow you to have more than one companion are among the most downloaded in all your RPG games. At the very least, we should be able to travel with one animal/robot and one sentient companion.

Dialogues. As in previous games, all dialogues are voice acted. This is, as usual, awesome. However, this time Bethesda decided that with only need to have 4 dialogue options at any given moment, and those options can be selected with the arrow keys on the keyboard, or with the direction keys on a console gamepad… Am I the only one to find this suspicious?

And now for the stuff that annoys me.

Repairing. So basically I can shoot a minigun until the pipes melt and even so, after cooling the weapon is more than ready to start shooting again? Or I can take a beating from a Super Mutant and after I’m near dead several times, but by the time the fight is over, I take a look at my armour is it’s good as new? Sorry guys but this doesn’t make sense at any level.

Enemies all-around. Almost everything in the Wasteland is set out to kill you, quite really. Traversing urban areas is like playing the Russian Rollete. Every other street is packed with raiders, gunners, scavengers or some other type of NPC that kills you on sight, and so far, I haven’t found a way to make some areas more secured.

Conclusion

Fallout 4 is an amazing game. It improves on every winning aspect of previous instalments of the serie and also implements some mechanics that were made popular with mods, like the Settlements, certainly inspired from the mod Settlers of the Wasteland for Fallout 3 and Fallout: New Vegas.
The game doesn’t hold your hand and guide you through a safe experience. It’s a dog’s world and you will be very aware of that at every corner. Just to give you fair warning, about one hour of starting the first game you will have a Boss fight.
So, if you want an in-depth RPG experience with a rich open world, in a post-apocalypse environment, then this is the game for your
Christmas.
If you liked this review and want to buy the game you can support me by buying the game from one of the links below.

Amazon.com Fallout 4 – PC

Amazon.co.uk Fallout 4 (PC)

If you’re like me, you got super hyped about the release of Fallout 4 by Bethesda. My problem is that my laptop was released about 6 years ago so I was wondering if my machine could run the game at a smooth fps rate.

Well I’ve got great news for you.

Beginning with the introductions, my laptop is an HP Pavilion with an intel core i7 3610QM (2th generation) at 2.3GHz, 8 GB of ram, A nVidia GPU G630M with 2GB dedicated memory.

According to system requirement labs, this machine should not be able to run, even at a low definition. But I decided to give it a try with a help of a friend that bought the game.

We install the game, set it to the lowest definition possible and run it at full screen.

The game behaves nicely, some lag, but quite enjoyable. That was until I went to an area crowded with enemies. The lag became so high that the game was unplayable. I was ready to quit trying but then remembered that a few months ago I tried to run The Witcher 3 on this same machine and couldn’t do it in an enjoyable fashion. Until I change the graphic settings to window mode with border. So I decided to try it out with Fallout 4 and magic happened.

The game behaves magnificently, steady fps, smooth gameplay. The details are not as excellent as on a high-end machine, but if you’re in a hype to try this game and have a machine as old as mine, with similar specs, you can give it a try.

Cheers and happy gaming!

Also, if you liked this post and it has been useful for you, please consider buying the game from one the links bellow, they point to my affiliates program with Amazon. There’s one batch for amazon.com and another for amazon.co.uk
Amazon UK
Fallout 4 Pip Boy Edition PC Game
Fallout 4 (PC)
Amazon US
Fallout 4 – Pip-Boy Edition – PC
Fallout 4 – PC

 

New topics

New home, new topics to explore!

With the moving to a new home, it’s time to expand the topics of this blog.

While this site was hosted on WorPpress free hosting service, I limited myself on expanding the topics of the blog. I’ve always tried to keep it centred on technology reviews and my own considerations on technology advancement, and never really expanded it beyond that.

But technology advanced so much since I started the blog and I now feel the need to expanded on several topics. These topics will have a link to technology, internet services, applications and games for Personal Computers and/or smartphones, but also things that the internet evolution now allows.

Here’s a brief list of the topics that I plan to implement in the near future

  • E-books Self-publishing;
  • Indie musicians and their work;
  • E-learning and e-learning platforms;

Regarding the e-learning, I’ve been studying some courses on several topics, especially on web-development on Udemy and on Stacksill. as a result, I’ve also started a “company” so to speak.

Dreamcaster Studio is officially the place where all the stuff that I’ll create will be put. My plans for future creations include:

  • Two separate books, one in a fantasy setting and another on a scientific fiction setting;
  • An RPG system that will take place on the worlds where the books also take place;
  • A companion application for this site and for Dreamcaster Studio for Android;
  • All the graphics designs that I’ll be making for the books;
  • Eventually a couple of games for Android and Windows.

I’ll also use this site to promote most of my affiliate market stuff as well as my fiverr profile.

Show stay tuned for more updates.

The history of Computers as I lived it – Part 1.

When I started Dr3amcast3r Reviews in 2010, my main objective was to share my reviews on technology.

Truth be told, I never really put much effort behind the blog. But after 5 years, I’ve been forced to move forward, or as a friend of mine that knows me for 15 years, it’s time to move back to my roots.

Please allow me to tell you a few things about myself.

I was born in 1982, back when the most advanced cell phone was this “thing” below.cell phones in 1982

I’ve always loved technology and the amazing things that we can do with it’s advancement. I got my first computer when I was 8 years old, when I was in the second year of basic instruction. It was an Europc from Schneider, that booted with a 3,5″ floppy disc. I loved that machine. With it I learn to make basic “Dos” programs, did works for school, browsed a program called “World Atlas” that also booted from a 3,5″ floppy.

europc schneider

I used this computer until I was 12 years old. By then I got an Intel Pentium P54C @ 120Mhz. It had a hard drive of 120 Megabytes, which, at the time was more space than I could fill.

This was my machine for the next 4 years. By this time, I was quite proficient in creating small ms-dos programs and small customizations on Windows 3.1.

I got my first internet access in late 1998 with a dial up 56K modem along with a brand new computer, an AMD Athlon 1500+ with a 120 Gigabytes of hard drive and 128 Megabytes of ram. I remember this well because it was at the same time that Starcraft was launched. With this new computer (that was a bomb at the time), a whole new world opened for me. Early 1999 I got my first broadband internet service, cable internet @ 128kilobits per second. With this, I could do downloads @ 5-7 Kilobytes per second, that was a humongous improvement over the average 1-3 kilobytes per second with the dial-up modem.

Back then, only 16 years ago, the “big thing” was Internet Relay chat, mainly accessed by the program mIRC and it’s various customizations. This was also when I was first introduced to the concept of “Internet Security” and “Hacking”. Back in those days there no concepts like “White-hats” or “black-hats” like I see everywhere on the internet. “Hackers” where hackers. Their motto was “Freedom of Speech and Freedom of Information” or “If it’s hidden then it’s to be discovered!”. By this time I was ending my mandatory education, I was on the 12th grade of mandatory education and getting ready to apply to a course of Computers Engineering. I devoured everything and anything related with computers, internet security, virus and anti-virus, programming languages, and all subjects related with internet and technology.

In 2001, living in an atmosphere of excitement that I was going to the University studying computers science, I was introduced to Traditional Chinese Medicine. I was immediately in love with it. I had heard in the past of Acupuncture, one of the Techniques of Chinese Medicine, but never put any faith on it. But somehow, when I heard of Chinese Medicine I decided, at that precise moment, that that’s what I wanted to do with my life. I applied for a Traditional Chinese Medicine School in Portugal. I was still working with my, now old, AMD Athlon when, in 2004, due to a power source failure it stopped working for good. I needed a new computer. Because I was in the University I thought that it was time to move to a portable computer, or as they were called “transportable computers” because those things were anything but portable. They were heavy, the computer I bought weighed 4,5 kilograms (that’s around 9 pounds), weak when compared with the desktop equivalent, expensive (still are), but you could carry them around, which was perfect to do work groups at school, make presentations for classes, and many other activities. These “Transportable Computers” gave me a freedom that I never had before. I still have that machine working with Linux, one of my old passions.

Stay tuned for the second part of this history, where I’ll travel from the “Transportable Computers” to the age of Tablets and Smartphones where even the weakest of this devices have more computational power that a hundred of Europc’s put together.